Charge is one of the Weapon Forms of the Service Weapon. It usually becomes available for construction as the fifth Form during the mission My Brother's Keeper, when Jesse Faden has gained access to the Containment Sector and was able to collect the required material.
Characteristics
Comparable to a rocket launcher, Charge is capable of launching up to three powerful rounds to be unleashed on a single point, causing explosive area of effect damage. The charged rounds are fired on the trigger's release, and each one is charged to maximum before the next round begins to charge. The rounds are automatically fired after all three rounds are charged completely. Individual projectiles can be Launched with the Launch Explosives Ability upgrade, causing them to deal more damage.
Construct Charge
As with other Forms of the Service Weapon, Charge can be builty at a Control Point under the Astral Constructs tab, requiring Source and Materials as listed below. The option will only appear after at least one of each of the required Materials have been collected in the Loadout.
| Level 1 | Source | Materials |
|---|---|---|
|
25,000 |
Upgrade Charge
Charge can be upgraded twice as an Astral Construct at a Control Point when the required materials have become available to Jesse Faden. The option is shown, together with the exact numbers needed, when at least one specimen of each material has been collected and is present in the Loadout. On top of materials, Source is also consumed in the upgrade process. Each upgrade unlocks an additional Mod slot and increases the weapon's base damage.
| Source | Materials | Upgrades | |
|---|---|---|---|
|
30,000 |
Level 2: Unlocks second Mod slot; increases base weapon damage | |
| 45,000 |
Level 3: Unlocks third Mod slot; increases base weapon damage |
Exclusive Mods
The following Weapon Mods are exclusive to Charge:
| Mod | Effect | Maximum bonus | Notes |
|---|---|---|---|
| Ammo recovery on weapon hits | ≥ +5% | Available only with The Foundation installed or in the Ultimate Edition | |
| Increases projectile speed | +125% | Quasi redundant after acquiring Thin Space | |
| Ammo recovery when at critical Health | ≥ +6% | Can only be gained during Expeditions | |
| Increases projectile speed | V +500% | Unique "absolute" Mod; reward for completing the side mission Gerbil Took the Top Head (available only in AWE) |


