The Board Room is a location in the Executive Sector of the Oldest House. It is a distinct subsection of Central Executive.
Background
The Board Room is an executive meeting room for the Federal Bureau of Control's administrators. During the events of Control, the Board Room is where Emily Pope stays for the entire main story after the first mission, becoming her main office for research into the Hiss.
Layout
The Board Room is a long, rectangular room constructed around a central conference table. The far eastern wall is lined with fourteen portraits, including that of Zachariah Trench and the two FBC Directors immediately preceding him. The chronological order seems to be from left to right, where new rows are placed above the older rows. A standard secured unit is also found against the east wall.
As the main story of Control advances, more and more items and supplies will be added to the Board Room, and a series of collectibles will become available. An unnamed Bureau researcher will also be present, assisting Pope.
Collectibles
These are listed in sequential order based on the earliest they can be obtained.
- Initial Impressions - On the conference table at the end of Unknown Caller.
- Linguistic Ability - On the conference table at the end of Old Boys' Club.
- Speech Analysis - On the conference table at the end of My Brother's Keeper.
- Timeline of Events - On a crate against the wall at the end of My Brother's Keeper.
- Variance in Alterations - On the conference table after completing Take Control.
Trivia
- The Board room was heavily influenced by the war room in Stanley Kubrick's 1964 film Dr. Strangelove.
- Several of the Director portraits are Remedy staff - among them Stuart Macdonald (World Design Director), Paul Ehreth (Lead Designer), and Leonardo Calamati (Principal Concept Artist).

























